Remove Augmented Reality Remove Big Question Remove Community Remove Player
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Game Based Learning 2010 – Recap: Day 1

Upside Learning

They have done some truly brilliant work on Little Big Planet for Sony. LBP on PS3 is a unique platform adventure game with a huge social community, which enables players to play, create, and share with others. Teams must have a minimum of 6 players and may have a maximum of 12 players. Here is an intro video.

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eLearning Trends in 2020

EI Design

Opt for trending approaches from Virtual Reality to Gamification to create immersive learning experiences. Integrate Augmented Reality (AR) based learning assets to support the classroom sessions. It helps you create communities of practice and you can use it as a great lever for change and continuous learning.

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Meridian Knowledge Solutions 2010 user's conference | LearnNuggets

NuggetHead

Next was a presentation and re-launch of the Meridian User Community collaborative site. Topic: Fact vs. Fad on a number of emerging technologies and practices from mLearning to augmented reality. Not just what future plans they have, but shared with us their challenges as well. I like honesty! Plus, I got to finally meet Karl!

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Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

If you want more details, one of the community MVPs shared some tips on how to improve your audio quality. Online Communites are Changing my World - Daretoshare , June 26, 2010 Should online communities have a better reputation? Should Should you join and participate in one more online community? We all do it. Makes no sense.

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eLearning Trends In 2019: How To Use Them To Enhance Your Learning Strategy

Adobe Captivate

Till a few years ago, the impact of gamification-based training had a big question mark associated with it. Many existing LMS players are already offering the LXP option as an add-on. I see an increased adoption of microlearning in 2019. eLearning Trends In 2019 – Trend #8: Gamification.