Remove Augmented Reality Remove Gamification Remove Knowledge Worker Remove Social Networks
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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Learning apps.

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eLearning Trends That Will Dominate In 2022

Instancy

Mobile Learning Microlearning Video Learning Gamification Social Learning and User-Generated Content Artificial Intelligence Augmented, Virtual Reality, and Metaverse Adaptive Learning Cloud-based Next Generation Learning Management System Learning Experience Platform Web 3.0 Gamification. Table of Contents.

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eLearning Trends That Will Dominate In 2022

Instancy

Table of Contents Mobile Learning Microlearning Video Learning Gamification Social Learning and User-Generated Content Artificial Intelligence Augmented, Virtual Reality, and Metaverse Adaptive Learning Cloud-based Next Generation Learning Management System Learning Experience Platform Web 3.0 Gamification.

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Sahana Chattopadhyay – Crystal Balling with Learnnovators

Learnnovators

Majority of the organizations today are boarding the Enterprise Social Network (ESN) bandwagon with little experience in how to facilitate collaboration and conversation leading to disengaged employees, abandoned platforms and frustrated leadership. This is perhaps the most exciting time to be a part of the L&D function.

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Bob Little – Crystal Balling with Learnnovators

Learnnovators

In reality this has been part of mainstream working practice for many knowledge workers since the 1990s. Moreover, by using curation tools such as Twitter, Yammer, Skype and other texting tools, as well as Facebook, social/informal learning is progressing at a pace.