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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

almost 4 in 10 organizations will rely exclusively on BYOD by 2016, and 85 percent of businesses will have some kind of BYOD program in place by 2020. Portable, rechargeable speakers and mobile devices such as Apple iPod Nano andiPod Touch were given to 475 primary teachers in the pilot phase. Augmented Reality for mobiles.

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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Quick Updates Data Collection -- producer of information Audio/Video Instruction -- where appropriate (iPod) Decision Support -- expert systems or artificial intelligence (AI) or a step-by-step process that is interactive to give you info that you need. iPod examples Business English in Japan Report includes examples and case studies.

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Elearning Thought Leaders: Tom Kuhlmann

eLearning Weekly

Rapid elearning tools offer a lot of capability without requiring advanced programming. Years ago the conversation was all about ADDIE which is a programming process. So I see a lot less conversation about the programming part of elearning and a lot more about how to build better courses. I tend to see it in a different way.

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2010: mLearning Year in Review

mLearning Trends

The controversy swirling around the lack of Flash support on the new iPad and the existing iPhone/iPod touch devices certainly drove greater awareness of the classic mobile learning content paradox – that Flash content created for the desktop doesn’t work on most smartphones. Validated ("Triple"). Maybe next year.

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Tom Crawford: Design for Mobile The Ups and Downs of the Small Screen #devlearn @vizchef

Learning Visions

captures context (you know where they are) allows augmented reality Native Apps vs. Web Apps native is written for a specific device. However, then you have to develop for iphone, ipod, android, etc…takes a lot of time and money. Program once and run on all devices. You have to make this decision.

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