New spaces, new pedagogies

Learning with e's

In tandem with this, the proliferation of personal devices such as iPods and smart mobile phones is enabling students to move beyond the boundaries of the classroom into ‘any time, any place’ learning.

Gramophone to IPod: What Has the Journey Got to do with E-learning Development

CommLab India

The world of audio players has come a long way in the last 70 years, from the days of the Gramophone to today’s iPods. People wanted audio players to be mobile, and thanks to the invention of the paper tape, tape recorders became a reality. Change is the only constant.

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Going geographical

Learning with e's

In tandem with this, the proliferation of personal devices such as iPods and smart mobile phones is enabling students to move beyond the boundaries of the classroom into ‘any time, any place’ learning. I remember a quote from Ed Horowitz that 'if you are not on the Internet, you are history'.

Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

In the area of competency building, mobile devices are and will continue to play the important role of augmenting training beyond the classroom. Portable, rechargeable speakers and mobile devices such as Apple iPod Nano andiPod Touch were given to 475 primary teachers in the pilot phase.

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Noughties. but nice

Learning with e's

iPods and Podcasts: The Touch, the Nano, the Shuffle, the Classic, you name it, versions of the iPod popped up and grabbed our attention in the noughties. The coming decade will see smart devices, augmented reality and haptic semantic applications coming of age.

A List of Interesting Mobile Learning Links

Upside Learning

Learning Through Situated Simulations: Exploring Mobile Augmented Reality. From netbooks and web applications to iPods, iPads, and podcasting, Tony has put together practical information for educators.

Virtual Worlds in Learning

Bottom-Line Performance

My ipod, for example, came to me as a gift. As the month progresses, we’ll delve into some other cool-technologies like augmented reality and gaming, and talk about how they can be used in training and communication as well. Like those cool gadgets in the December catalogs, though, we might well ask whether virtual worlds are something that will fit into our everyday lives (like my ipod), or something that will end up taking up closet space (like, well, my husband’s ipod).

Very touching

Learning with e's

Under consideration during one of my tutorials were the affordances of touch screen tools such as Apple's iPad, iPhone and iPod Touch. Regular readers of this blog may remember a post I wrote last month on natural gesture interfaces entitled It's only natural.

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2020 learning technologies

Learning with e's

iPod tools are connecting learners with content outside the walls of the school. Imagine the impact of augmented reality (AR) overlays on live images from an iPhone camera, feeding children with information about the world as they move through it, exploring.

Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Quick Updates Data Collection -- producer of information Audio/Video Instruction -- where appropriate (iPod) Decision Support -- expert systems or artificial intelligence (AI) or a step-by-step process that is interactive to give you info that you need. The iPod for "passing" learning.

Elearning Thought Leaders: Tom Kuhlmann

eLearning Weekly

When you combine Kuhlmann’s writing with Articulate’s Community Forum and Gabe Anderson’s Word of Mouth Blog , you get a vibrant elearning community that is further augmented by Twitter and Facebook. But the reality is that bad elearning’s been around for a long time.

2010: mLearning Year in Review

mLearning Trends

The controversy swirling around the lack of Flash support on the new iPad and the existing iPhone/iPod touch devices certainly drove greater awareness of the classic mobile learning content paradox – that Flash content created for the desktop doesn’t work on most smartphones. A.K.A.

e-Clippings (Learning As Art): Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!)

Mark Oehlert

" Review of Ted Castranovas latest book : Exodus to the Virtual World NMC gives away free copies of Virtual Reality Room for Second Life. Staying on the SL trip, try AR Second Life (thats augmented reality ). Apple/iPhone/iPod Application Becomes the Platform Arrghh!!!