Remove Brain Remove Effectiveness Remove Flash to HTML5 Conversion Remove Metrics
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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

Wrapping this around new metrics like ‘engagement analytics’ purveyors believe they can empirically demonstrate positive results—commercial and educational. So using any metrics, I challenge Gamification builders to reveal learning performance improvement by users in their real work achieved by Gamification techniques alone.

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Free L&D webinars for October 2019

Limestone Learning

The fundamental problem with both approaches is that the metrics are historical views and do not help workers impact work. Wednesday, October 9, 2019, 9AM – 10AM PT: Mindset Scaffolding: Training to Diverse Brains Participants come with vast experiences and vast diversity in how their brains work. Ray Jimenez, Ph.D.,

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9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

She’s the “brain lady” and brings her insights from the neurosciences to enhance learning and performance. She’s also the author of popular book, Brain Matters: How to help anyone learn anything using neuroscience. Similarly, interactive HTML5 video has also been a buzz topic. tweet this image].

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ARTICULATE NON EST REX – 3 REASONS HIGHER ORDER LEARNING IS BEYOND THE MOAT

Wonderful Brain

From my vantage point, training managers effective at face-to-face instruction believed they knew how to translate that form into online instruction. Plus it migrates to either Flash or HTML5. Perhaps this is why Storyline is starting to gain traction. A revolution of the learning proletariat perhaps.