Remove Digital Remove Kaplan Remove Organizational Learning Remove Technology
article thumbnail

Curated Insights – It’s ‘game on’ for Gamification in the workplace

Axonify

For example, during my L&D work with Disney and Kaplan, we were able to realize improved motivation by applying concepts VERY similar to the cluster motivations Nick discussed, including social, mastery, achievement, and immersion.

article thumbnail

Curated Insights – It’s ‘game on’ for Gamification in the workplace

Axonify

For example, during my L&D work with Disney and Kaplan, we were able to realize improved motivation by applying concepts VERY similar to the cluster motivations Nick discussed, including social, mastery, achievement, and immersion.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Learning In Practice Awards 2012

CLO Magazine

Awards were presented to the top three entrants — gold, silver and bronze — in more than a dozen categories, with several new ones added this year, including Strategy, Technology, Trailblazer and Collaboration for practitioners and Vendor Partnership, Blended Technology and Community Service for vendors. Bronze: Timothy J.

article thumbnail

Top 60 eLearning Posts for October 2010

eLearning Learning Posts

Flying around in VirtualU: Sense of space is important in virtual learning environments. 5 Steps to Enterprise Social Learning , October 13, 2010 Step 1 – Strategize : There is no one “right” Social Learning strategy, and there is no one right way to develop one. Does it Matter? Please if you can, look this research up!