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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  Of course, SWFs have a problem. When trying to access SWF content, those learners will be met with a warning that SWFs are not supported.

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Adobe Captivate 6: Scalable HTML Content

The Logical Blog by IconLogic

by Kevin Siegel    I've published a ton of eLearning lesson using Adobe Captivate, and I have seen the Publish dialog box more times than I can count. I was curious what the option would do, so I enabled it and published a SWF. When the lesson opened in my web browser, the value of the option became clear.

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Adobe Captivate & RoboHelp: Incorporate eLearning within a Help System

The Logical Blog by IconLogic

If you have created an eLearning lesson using eLearning tools such as Adobe Captivate, TechSmith's Camtasia Studio or Articulate's Storyline, you can insert the multimedia directly into RoboHelp Help Topics. The perfect playtime for a typical eLearning lesson is 5 minutes (give or take a few minutes).

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Adobe Captivate: Live, Online Training Now Available in Central European Time Zone Hours

The Logical Blog by IconLogic

  This beginner Adobe Captivate training class will quickly have you creating eLearning and mLearning lessons that include software simulations, demonstrations and soft-skills (compliance training).   Class Schedule.

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Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. Of course, SWFs have a problem. As an alternative to publishing a SWF, you can publish as HTML5.

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eLearning: It's Time for Some Reflection

The Logical Blog by IconLogic

However, the client wasn't looking to create content that would  play  on mobile devices; he wanted lessons that were captured  from  a mobile device. I made sure that my MacBook Pro and my iPad were on the same wireless network, then I started Reflector on my Mac. I switched to my iPad and enabled AirPlay.

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TechSmith Camtasia Studio 8: One Smart Player

The Logical Blog by IconLogic

Arguably, the most common way to publish a Camtasia project is as a Flash SWF. This is an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. When you produce a SWF in Camtasia, the output includes a  Smart Player.

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