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The Open Screen Project – Will It Succeed?

Upside Learning

Adobe recently announced AIR for Mobile devices. This is an outcome of the Adobe initiated Open Screen Project , which was started a couple of years back. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. How’s it going?

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Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Let me explain.

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¿Por qué el hecho de que el iPad y el iPhone no soportan Adobe Flash es un gran incentivo para el mLearning?

mLearning Revolution

No hubo otra industria en el mundo que resultara más afectada por la decisión de Apple de no adoptar Adobe Flash en sus dispositivos iOS como la industria del eLearning. Podemos hacer una transición exitosa del eLearning al aprendizaje móvil sin Flash? Permítanme explicarles. Absolutamente.

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10 Great Moments in eLearning History

SHIFT eLearning

A major breakthrough took place in 1984 when Apple''s Macintosh computer was introduced. 2005: The Rise of Flash Video. In 2005, Adobe bought Macromedia and transformed it into Adobe Flash. Developers who worked with it discovered just how flexible Flash is. 2010: The Reign of HTML5.

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Flash: an End of an Era – What You Need To Know

Aptara

Flash: an End of an Era – What You Need To Know. In 1996 Macromedia first introduced the Flash Player, developed to play videos, animations, and audio and to support enhanced interactivity in web browsers. Soon Flash became a source of frustration for the world’s largest technology companies such as Apple, Google, and Facebook.