Psychology & Technology: 4 Ways to Engage Learners With Gamification
Litmos
MARCH 30, 2018
The term was coined in 2002 by Nick Pelling , a programmer, but most most people probably became aware of gamification around 2010, when businesses started adding gamification to things like reward systems. It quickly became a buzzword when companies began adding game elements to their products and websites to attract and retain customers.
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