Remove 2005 Remove Learning Technologies Remove Social Remove Taxonomy
article thumbnail

Top 100 Learning Game Resources

Upside Learning

In putting this list together, I worked with Tony Karrer and his eLearning Learning site extensively to match links that are popular based on social signals, specifically in the Games and Simulation categories. It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008. Digital Game Based Learning.

Games 280
article thumbnail

Top 100 Learning Game Resources

Upside Learning

In putting this list together, I worked with Tony Karrer and his eLearning Learning site extensively to match links that are popular based on social signals, specifically in the Games and Simulation categories. It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008. Digital Game Based Learning.

Games 280
article thumbnail

Keynote Resources from #LUC2017

Kapp Notes

These are all ways that put a player at risk and can be incorporated into learning modules. Here are some “mock” risk elements that can be placed into instruction: Starting over Social credibility Not solving the problem Losing (points, games, lives) Recognition. Aptitude, learning and instruction: Vol III.

Resources 114