Quotes and excerpts on the need for Learning 2.0 from the Best of T+D: 2007-2009
ID Reflections
AUGUST 1, 2010
Shaffer in How Computer Games Help Children Learn (quoted by Harold Jarche in T+D) Creativity is a conversation--a tension--between individuals working on individual problems, and the professional communities they belong to. In a knowledge economy, the individual is the knowledge creator, and relationships are the currency.
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