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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Games, Interactivity, Gamification for Learning: Creating Engaged Learners from Karl Kapp. Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. This as reported by Fox and Bailenson (2009). Team A got beaten fairly handidly so Team B gets accolades throughout the land.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Learning 3.0 Training Magazine Presentation: Gamification of Learning & Instruction from Karl Kapp. Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. This as reported by Fox and Bailenson (2009). Companies Mentioned Designing Digitally. & Bailenson, J.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Companies Mentioned.

ASTD 195
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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

The Gamification of Learning: What Research Says About Simulations & Serious Games from Karl Kapp. Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. This as reported by Fox and Bailenson (2009). Here is the video I showed during the presentation. Media Psychology.

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Focus on Millennial Learners to Benefit Members of All Ages

WBT Systems

A poll of Association Adviser readers published this week seems to suggest that there might be a difference in preference for how learning is delivered among association members. Do millennial learners prefer different types of training?

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Companies Mentioned.

ASTD 119