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eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

Trends in eLearning come and go, but a good LMS is forever. Below is a list of eLearning trends we expect to see in 2015. Massive Open Online Courses (MOOCs) are definitely trending in eLearning. Why, you ask, would an association want to create a MOOC? eLearning on one’s home computer is no longer enough.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

Around New Year’s Day each year, we issue our predictions for the top eLearning trends of the coming year. Here is this year’s eLearning hype curve: About the Hype Cycle. How we Built the eLearning Hype Curve. But this year, be warned: we come armed with #data. As mentioned above, we based our analysis on over 2.3

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eLearning Hype Curve: Our Predictions for 2019

Web Courseworks

Around New Year’s Day each year, we issue our predictions for the top eLearning trends of the coming year. Here is this year’s eLearning hype curve: What’s the eLearning Hype Cycle? Building the eLearning Hype Curve Dataset. But this year, be warned: we come armed with #data.

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Top Learning Trends for 2017 (according to the experts)

Axonify

The LMS, as I write about in the article “ Corporate LMS Technology Takes A Turn ,” is becoming marginalized. billion in 2015. According to the Entertainment Software Association, 63% of all US households are home to at least one person who plays video games regularly (3 hours or more per week). Blog: [link].

Trends 256
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Top 60 eLearning Posts for October 2010

eLearning Learning Posts

Open Source eLearning Tools , October 13, 2010 I was just asked about trends in open source for eLearning and particularly open source eLearning tools. Alan Levine’s comment triggered the presentation below, which is a reply to the question he posed : is augmented reality really going to revolutionize the world.

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Top Learning Trends for 2017 (according to the experts)

Axonify

The LMS, as I write about in the article “ Corporate LMS Technology Takes A Turn ,” is becoming marginalized. billion in 2015. According to the Entertainment Software Association, 63% of all US households are home to at least one person who plays video games regularly (3 hours or more per week). Blog: [link].

Trends 100
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MIKE TAYLOR – CRYSTAL BALLING WITH LEARNNOVATORS (PART 2)

Learnnovators

The post MIKE TAYLOR – CRYSTAL BALLING WITH LEARNNOVATORS (PART 2) appeared first on Learnnovators.