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Instructional Design for Mobile Learning #id4mlearning

Learning Visions

1940s Bloom’s Taxonomy 1956 Mager Learning Objectives 1962 Gagne 9 Events 1965 ADDIE…1975 ADDIE and the 5 Rules of Zen 2002 The affordances of mobile devices are many – need to think about training and ID in new ways. raise your hand while interacting with a CD ROM). mobile gaming and virtual words (gamification…) 7.

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Lessons from the past

dVinci Interactive

Other technological improvements followed rapidly – Windows 95 was a game-changer, as was the introduction of the PC authoring system Toolbook along with cross-platform tools like Director and Authorware. CD ROMs became easy to author, but they were soon supplanted by the ubiquity of the internet.

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Roll Up Your Sleeves and Get to Work

Kapp Notes

Jane goes through the ADDIE model and provides practical tools and examples for every step from analysis tools to evaluation tools and everything else in between. And the templates and tools are on a CD-ROM (how quaint) that comes with the book so you can take those samples in MS Word and get to work modifying and changing them.

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E-Learning Jargon: What you might think it is.well…

eLearning 24-7

Gamification and Gaming. Gamification among other things involves gaming elements. Remember those two words – gaming elements. Hence some vendors might pitch “gaming elements”, but there is no way – the point above – is what the rest of the world sees as gaming elements. Now is it fun?

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100 eLearning Articles and White Papers

Tony Karrer

Innovate: Collecting, Organizing, and Managing Resources for Teaching Educational Games the Wiki Way 66. · e-Learning and the ADDIE Model For best results, the development process for CD-ROM or Web-based training programs should use a modified ADDIE model, which borrows from the most valuable aspects of the systemic approach.

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Preference of E-Learning – Structured or not?

eLearning 24-7

The previous term that was widely used was CBT, Computer-Based-Training, which was taking a course on your computer via a CD-Rom, and later by some with a DVD-ROM. And knowledge of any ADDIE or another modalities, not needed. . Lately I have been playing this Bingo game online. E-Learning Goes Linear.

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Cammy Beans Learning Visions: Emerging Technologies in e-Learning

Learning Visions

1980s CD ROMS. Browserless web" -- ala Google Earth -- full networked application -- like CD ROMs days -- direct application. The CD ROM based training company I worked at did not successfully make the leap to the Internet. Then the world wide web. Weve gone through one generation of online learning.

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