Choosing Mobile Learning Solutions Using Standards

JCA Solutions

One of the big challenges is that you can’t always depend on mobile devices having continuous internet connection. It would have to be installed on the mobile device but would allow for offline work. Using Standards Separately or Together for Effective Mobile Learning.

The Role of xAPI in Creating Powerful Learning Experiences for the Modern Workforce

Origin Learning

In 1998, as web-based eLearning began to find favor the standards were expanded to include Internet-Based / Web-Based Training. It was originally a research project that was awarded to Rustici Software by ADL. No Internet? It does not require 24/7 Internet connectivity.

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Tin Can API & the Future of E-Learning

Learnnovators

Here is a quick re-cap on this learning standard, before we take a closer look at some of the use cases: Experience API is a new (and evolving) e-learning specification that makes it possible to collect data about the wide range of learning experiences a person goes through (both online and offline).

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SCORM vs. Tin Can xAPI: A simple guide to everything you need to know

Plume - e-learning & learning management systems

It’s similar to SCORM but outperforms it in terms of features, allowing learning and progress to be tracked both inside and outside of the LMS – and it doesn’t require an internet connection to track and record progress. Offline activity tracking.

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5 Ways Tin Can API Revolutionizes eLearning

Bottom-Line Performance

ADL commissioned Rustici Software to develop the specification, which looks to supplant SCORM as the go-to eLearning spec of the 2010′s…and then some. Do these sound familiar? “Brian watches a tutorial on how to fix a problem in Photoshop.”

What is Tin Can?

eFront

The Tin Can API is a brand new learning technology specification that opens up an entire world of experiences (online and offline). Mobile learning, simulations, virtual worlds, serious games, real-world activities, experiential learning, social learning, offline learning, and collaborative learning are just some of the things that can now be recognized and communicated well with the Tin Can API.

TIN CAN API & THE FUTURE OF E-LEARNING

Learnnovators

Here is a quick re-cap on this learning standard, before we take a closer look at some of the use cases: Experience API is a new (and evolving) e-learning specification that makes it possible to collect data about the wide range of learning experiences a person goes through (both online and offline).

SCORM vs. Tin Can (xAPI): which is right for your LMS?

Academy of Mine

No LMS or internet browser required. Offline learning. The Developer. Do you have questions about having a SCORM compliant learning management system (LMS)? Ever wonder about the difference between SCORM vs. Tin Can in online learning content standards and LMS training?

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Ultimate eLearning terms you should know: Part 2 (M-Z)

LearnUpon

Any form of learning conducted on a computer and usually over the internet. SCORM (Shareable Content Object Reference Model): A set of standards developed by Advanced Distributed Learning (ADL) and applied when developing LMS content.

Webinar Q&A: Empowering Continuous Learning with the Experience API (xAPI)

Experience API

Answer: There’s four different Open Source LRSs that I’m aware of: Learning Locker , ADL LRS , lxHive and TinMan. Answer: The original version of Experience API was developed by Rustici Software as part of a research project commissioned by ADL. This was later officially named ‘Experience API’ by ADL, but by that point there had been so much excitement and even early adoption of Experience API that the name stuck and we ended up with two names for exactly the same thing.

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The A to Z of eLearning Acronyms Part 2

LearnUpon

LETSI is a new organization with worldwide sponsorship to whom ADL will be handing over stewardship of SCORM. PNG was created as an improved, non-patented replacement for Graphics Interchange Format (GIF), and is the most widely used lossless image compression format on the Internet.

The Ultimate Glossary of eLearning Terms

LearnUpon

ADL (Advanced Distributed Learning). Although eLearning is based on formalized learning, it’s provided through electronic devices such as computers, tablets and even cellular phones that are connected to the internet. HTTP is the foundation of communicating data over the internet.