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Gamification – A Diminishing E-learning Trend?

CommLab India

Mention the word ‘gamification’ and it evokes different reactions from the different people inhabiting the e-learning universe. No matter what the reaction, the fact is gamification is a hot trend in e-learning right now. Gamification: A hot e-learning trend. So what does the future look like for this trend?

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5 reasons to shift from Flash to HTML5 for Mobile Learning

Kitaboo

A report from Gartner suggests that employers would soon require employees to bring their own devices for work. The company defines BYOD strategy as “an alternative strategy that allows employees, business partners, and other users to use a personally selected and purchased client device to execute enterprise applications and access data.

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2016 eLearning Hype Curve Predictions

Web Courseworks

Our 2016 eLearning predictions set in terms of Gartner’s hype cycle. Quick hits – sorting through recent entries in the Innovation Trigger bin: Gamification: Not serious games or games for learning, but “true gamification.” Here’s the short version. Below the fold, find the long version.

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2016 eLearning Hype Curve Predictions

Web Courseworks

Our 2016 eLearning predictions set in terms of Gartner’s hype cycle. Quick hits – sorting through recent entries in the Innovation Trigger bin: Gamification: Not serious games or games for learning, but “true gamification.” Here’s the short version. Below the fold, find the long version.