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Top 3 Instructional Design Interview Tips

Ashley Chiasson

These are things that as an Instructional Designer you will use daily, but likely subconsciously, so before you head into an interview, brush up on things like: Blooms Taxonomy. Maslow’s Hierarchy of Needs. Behaviourism/Cognitivism/Constructivism. Rapid Prototyping/Storyboarding.

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Maturity Models and the Learning Organization

CrossKnowledge

Thanks to various studies and analyses, we know that companies are not only able to record their training history, but can also develop stability, repeatability, and therefore predictability from models based on the evolution of the “maturity” curve. From Maslow to Kirkpatrick: The Pioneers of the Maturity Model. See infographic.

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