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Gain Buy-In For Augmented Reality Training: Importance And 3 Steps To Take

Roundtable Learning

Within the next 10 years, 23 million jobs across the world will use augmented reality (AR) and virtual reality (VR) to boost employee innovation and productivity. . If so, how are you planning to gain buy-in from senior leadership to invest in extended reality (XR) technology? . Is your workforce included in this?

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Learning apps. Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Learning leaders will be more focused on relevancy of information. Video galore.

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Top eLearning Solutions in 2024 You Need to Know About

Brilliant Teams

AI-powered platforms not only provide personalised learning paths but also offer real-time feedback, enhancing the efficacy of educational interventions. VR immerses learners in virtual environments, enabling them to interact with 3D objects and scenarios, while AR overlays digital information onto the physical world.

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Free L&D webinars for May 2020

Limestone Learning

Poor or no visual communication impedes learning. Make your job easier: use clear, compelling designs to achieve your learning objectives — no design skill needed! Learn to turn any content into professional graphics using PowerPoint, free and low-cost tools, and a few tricks the pros use.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

One trend is to move away from monolithic, structured 20 to 30 minute courses that worked fine online via a PC towards the notion of shorter, standalone learning objects that can be more easily discovered, accessed and consumed at the time of need from any device/app. Prediction #7 - Cool Mobile Tech Sparks Learning Innovations.

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Transforming Corporate Training with Mobile Learning

Instancy

Mobile learning promotes healthy competition and encourages employees to strive for excellence by including gamification elements, such as leaderboards, badges, and awards. Organizations can succeed with mobile learning by developing a program following these guidelines. This approach maximizes engagement and knowledge retention.

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Free L&D webinars for April 2018

Limestone Learning

Friday, April 20, 2018, 10AM – 11AM PT: Augmented Reality in L&D (Free for ATD members) How can you encourage self-directed learning even in an instructor-led training? Augmented reality (AR) is a technology that embeds multimedia web elements and graphics into real objects.

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