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How to Prepare for the End of the Flash

Magic EdTech

These organizations have been developing Flash content for education since Macromedia offered Flash 1.0 In a former life as a product of FutureWave Software, Flash was known as SmartSketch, graphics editor pen computing on the Mac. In 1996, Macromedia bought FutureSplash and renamed it Flash. Review the Flash source code.

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A Conversation with Michael Allen–ADDIE, SAM & the Future of ID

Kapp Notes

Allen is a leader in the field of design, developing and delivering online instruction. He is the author of seven book including a best-seller on creating effective e-learning and in has received ASTD’s Distinguished Contribution to Workplace Learning and Performance Award in 2011. The costs were simply unsustainable.

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Michael Allen – Crystal Balling with Learnnovators

Learnnovators

He was the founder and CEO of Authorware, a revolutionary eLearning authoring tool. Authorware merged with MacroMind/Paracomp to become Macromedia, which was later acquired by Adobe. What are the latest trends in organizational learning & development, and performance support? How exciting is the scenario?

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The Content Conversion Cause - Abhijit Kadle

Aptara

Since the advent of e-learning, Macromedia products were popular, and enormous quantities of content were generated using platforms like Director and Flash. Over the last five years, we’ve seen that change because of efficient and effective rapid authoring tools. legacy tools/platforms (Authorware, Director, etc.)

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MICHAEL ALLEN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

He was the founder and CEO of Authorware, a revolutionary eLearning authoring tool. Authorware merged with MacroMind/Paracomp to become Macromedia, which was later acquired by Adobe. What are the latest trends in organizational learning & development, and performance support? How exciting is the scenario?

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10 Great Moments in eLearning History

SHIFT eLearning

The Macintosh, with its free HyperCard program, also helped a generation of tech-savvy teachers make their own software and tutorials for students. Commercial software companies were quick to develop computer-based educational materials and learning games as well. 1990: The Development of Multimedia PC.

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How to Speak Like an eLearning Pro

OpenSesame

I’ve listed commonly used elearning terminologies rewritten in plain English to make sure everybody understands everybody – from veteran elearning developers to new hires. For example, having learners practice in a software “sandbox” instead of using the actual software. The company was later acquired by Macromedia.