Remove Brain Remove Taxonomy Remove Theory Remove Toolkit
article thumbnail

Top 100 Learning Game Resources

Upside Learning

Games for Change – Toolkit. A Theory of Fun- Clive on Learning, August 16, 2007. Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008. Social Sites, Design, Informal Learning, & Brain Games, May 4, 2009. Digital Games: A Motivational Perspective. The use of computer and video games for learning.

Games 280
article thumbnail

Top 100 Learning Game Resources

Upside Learning

Games for Change - Toolkit. A Theory of Fun- Clive on Learning, August 16, 2007. Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008. Social Sites, Design, Informal Learning, & Brain Games, May 4, 2009. Digital Games: A Motivational Perspective. The use of computer and video games for learning.

Games 280
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Taxonomy of Learning Theories - E-Learning Provocateur , January 12, 2010. Nuts and Bolts: Brain Bandwidth - Cognitive Load Theory and Instructional Design by Jane Bozarth - Learning Solutions Magazine , August 2, 2010. Brain Learning and eLearning Design - The Learning Circuits Blog , July 1, 2010.

article thumbnail

Facilitating Change for Performance Improvement & Innovation: A Discussion with Arun Pradhan

Convergence Training

Arun Pradhan : Yeah, I think nudges are the sort of most practical end of behavioral economics, if you want to look at nudge theory and particularly, the framework I find the most useful is the EAST framework , which came out of the Behavioral Insights Team, which was the first nudge unit in the UK. How can I actually nudge or create sludge?