Remove Effectiveness Remove Flash Player Remove Performance Remove Server
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IPhone- User Interface Guidelines- Part I

Upside Learning

To assist the development of applications, Apple has provided the user interface guidelines document which provides information about types of applications you can develop and user interface guidelines to make effective applications. The application is deployed on some other server and not on actual IPhone device.

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Enterprise mLearning Predictions for 2012

mLearning Trends

Flash Falters, HTML5 & ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

Prediction #4 - Flash Falters, HTML5 and ePUBs Gain in Popularity. Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server. Near Bullseye.

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Why Use ActionScript 3.0 in Flash Based eLearning Development?

Upside Learning

With the help of its inbuilt programming language ActionScript developers can code interactions, communicate with servers, program animations etc. It has many new APIs and better performance which were not available in the previous versions of ActionScript [AS 1.0 & AS 2.0] Performance – The part of Flash player that renders AS 3.0

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Choosing Mobile Learning Solutions Using Standards

JCA Solutions

Using Standards Separately or Together for Effective Mobile Learning. With a wider variety of ways we could deliver learning experiences, combined with the desire to support and track performance, things had to change. It could be performance support or a cheat sheet. We can go from onboarding to training to performance.