Remove Gamification Remove Images Remove Learning Space Remove Taxonomy
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Keynote Resources from #LUC2017

Kapp Notes

In terms of emotional impact, fantasy provokes vivid images related to the material being learned, thus improving the learner’s memory of the material. Also see Create Autonomy in Gamification and Other Learning Environments. Cramming: Cramming is actually not a good learning technique. Here is a sneak peak.

Resources 114
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E-Learning Course Development

Designing Digitally

With the wrong expectations or talent, E-Learning course development can easily miss the mark. knows the E-Learning space inside and out across numerous industries. We’re laser-focused on our clients’ needs and consistently make sure E-Learning courses exceed their expectations. Designing Digitally, Inc.

Course 40