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Gaming in Corporate Training: Asset or Liability for Employees?

TOPYX LMS

In the average workplace, gaming in corporate training is becoming more common. The question is, “Is engaging in serious games at work an asset or a liability for employees?” In the article Game-Based Learning for the Corporate World, Lorri Freifeld shared some interesting facts that challenge this perspective. It could be both.

Liability 100
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The Dos and Don’ts of Preventing Sexual Harassment in Your New York Workplace

KnowledgeCity

If you ever find yourself worrying that your workplace may not be up to speed on sexual harassment policies, you are probably right to do so. It only takes one person who does not fully understand the legal and social implications of sexual harassment policies to bring an otherwise strong organization crumbling down.