Effective Use Of Game-Based eLearning In Higher Education
Raptivity
SEPTEMBER 15, 2021
Games require a sense of winning or losing, which can be accomplished by: Beating other players/teams. Outperforming yourself by improving your performance. The goal can be: To reach the highest level of skill and/or competence. The goals can be predetermined or set by players. To be the best among the competitors.
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