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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The term “gamification” was originally coined back in 2002 by a British computer programmer named Nick Pelling. A motivated learner needs to understand where they fall in the pack and how that position jives with their personal goals. To really understand anything you have to go back to the origin.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The term “gamification” was originally coined back in 2002 by a British computer programmer named Nick Pelling. A motivated learner needs to understand where they fall in the pack and how that position jives with their personal goals. To really understand anything you have to go back to the origin.

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The Virtual Reality

CLO Magazine

“The relative importance of network performance compared to individual task performance has more than doubled in the past decade, from 22 percent in 2002 to 49 percent in 2012, and we see no reason to believe that trend will reverse,” said Thomas Handcock, senior director in CEB’s HR practice.