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Free eBook—Updated eLearning Trends In 2018—Featuring 4 Parameters To Help You Select The Right One!

EI Design

This free eBook “Updated eLearning Trends In 2018—Featuring 4 Parameters To Help You Select The Right One!” is the update and the second edition of my previous eBook eLearning Trends And Predictions For 2018. Updated eLearning Trends In 2018—Featuring 4 Parameters To Help You Select The Right One! The Focus Of This Review.

eBook 20
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Gamification Trends in 2019 – Packed with Tips and Ideas You Can Use

EI Design

Gamification is the use of principles and key elements of gaming to deliver the required learning objectives. The key elements of the Game mechanics that are a part of Gamification for learning include: While “Have fun as you learn” resonates well with learners, these approaches are often looked at with skepticism by the corporates.

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Updated eLearning Trends In 2018—Featuring 4 Parameters To Help You Select The Right One!

EI Design

In June 2018, I relooked at the eLearning Trends for 2018 that I had created in January 2018. eLearning Trends In 2018: Which One Suits Your Needs Best? Overview Of My Mid-Year Review (CY 2018) On eLearning Trends For 2018. Artificial Intelligence or AI in learning: still futuristic. Microlearning.

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Virtual Reality In eLearning – Using VR As A Microlearning Nugget For Induction And Onboarding

EI Design

It uses a microlearning nugget featuring Virtual Reality (VR) for induction and onboarding (using Adobe Captivate 2019). It shows you how the VR based approach can create an immersive learning experience. Here is the extract from my eBook: AR/VR For Immersive Learning.

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Virtual Reality In eLearning – Using VR As A Microlearning Nugget For Induction And Onboarding

Adobe Captivate

It uses a microlearning nugget featuring Virtual Reality (VR) for induction and onboarding (using Adobe Captivate 2019). It shows you how the VR based approach can create an immersive learning experience. Here is the extract from my eBook: AR/VR For Immersive Learning.

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Why do you require a specialized learning platform and not a learning module of an HCM?

Disprz

The need for a dedicated learning solution in changing times. In his masterpiece Future Shock, Alvin Toffler has noted how the most literate persons of 21st century will not be those who can read or write, but those who can “learn, unlearn and relearn.”. Learning is getting experiential. The landscape of learning platforms.

Module 56
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Why do you require a specialized learning platform and not a learning module of an HCM?

Disprz

The need for a dedicated learning solution in changing times. In his masterpiece Future Shock, Alvin Toffler has noted how the most literate persons of 21st century will not be those who can read or write, but those who can “learn, unlearn and relearn.”. Learning is getting experiential. The landscape of learning platforms.

Module 40