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A whole new world

E-Learning Provocateur

Its currency is the Linden Dollar (L$) which avatars can use to buy virtual goods and even virtual property. Linden Dollars are bought with real money and can be exchanged back again. Tags: enterprise 2.0 Avatars can also socialise with other avatars via text chat, and more recently, real voice.

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Learning, KM vs. SM, Information, Web 2.0, and Second Life

Big Dog, Little Dog

KM will quietly die, and SM will win the soul of Enterprise 2.0, Andrew McAfee lists 10 principles for the Enterprise 2.0 In what tech pundits at Gartner Research call the curve of hype and gloom, Linden Lab's virtual world, Second Life, has officially entered the gloom stage. Expertise is emergent.