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Virtual Corporate University : Thomson Netg

Corporate eLearning Strategies and Development

If you are still wondering what Secondlife is all about and how it is being used in corporate universities, then you must check out this video from Thomson Netg. My early 3D simulations were done in Superscape, then Visual BASIC, then Macromedia DirectorMX.

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History of the LMS

eLearning 24-7

Thus, simulations, courses that were engaging/interactive (in many cases) was available. I consider them the first, because Skillsoft just acquired course publishers, NetG – who acquired the most amazing video course solution, which could run on 38.8Kps, and you could bookmark the courses – unheard of. NetG ruined them).

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CLO Competencies: The Path for Future Learning Leaders

CLO Magazine

Regarding learning delivery technologies, future learning executives should have a general understanding of the qualities of multimedia, simulations, role play, case studies, virtual classrooms, traditional classrooms and blended instruction, as well as understanding what each one does best. Two Worlds.

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Why Corporate Training is Broken And How to Fix It

Jay Cross

Remember Digital Think, SmartForce, Pensare, NETg, KnowledgeNet, UNext, Docent, One Touch, Centra, InterWise, and their brethren? People at the big events are talking about informal learning, social learning, simulations, webinars, mobile, virtual classrooms, community, interactivity, and web 2.0. eLearning was born.