Remove 2006 Remove ADL Remove Attitudes Remove Program
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Singapore Learning Symposium Resources #SLS2013

Kapp Notes

Information about the MIT-GAMBIT Game Lab program, which has ended, can be found here. Then we discussed knowledge transfer and references a paper by ADL titled Transfer of Training from Simulations in Civilian and Military Workforces: Perspectives from the Current Body of Literature.

Resources 191
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Games Teach!

Kapp Notes

math, attitudes, electronics, and economics)…(p.6) math, attitudes, electronics, and economics), this does not tell us whether to use a game for our specific instructional task. Vogel (2006) found cognitive gains observed in subjects utilizing interactive simulations or games. 7 studies). Now I can just hear it.

Teach 270
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article thumbnail

Games Teach!

Kapp Notes

math, attitudes, electronics, and economics)…(p.6) math, attitudes, electronics, and economics), this does not tell us whether to use a game for our specific instructional task. Vogel (2006) found cognitive gains observed in subjects utilizing interactive simulations or games. 7 studies). Now I can just hear it.

Teach 239
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Free e-Learning books

eFront

Allen bridges the gap from theory to practice on both training and educational programs. It was a project-based assignment for the online class, E-Learning Concepts and Techniques Spring 2006. Educating the Net Generation - An EDUCAUSE e-Book The Net Generation has grown up with information technology. Learning 2.0