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Learning first, technology second

Learning with e's

Learning should always come before technology. Many teachers welcome the idea of bringing new technology into the classroom. Ideas range from games based learning , to the use of social media and networking, to simpler approaches such as the use of digital cameras in art or data logging in science. Let me elaborate.

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6 Ways to Help Universities Create a Virtual Learning Environment

Hurix Digital

In today’s pandemic-hit world, virtual learning environments (VLEs) are irreversibly shaping the way of learning and teaching at universities. VLE has become increasingly popular as universities across the globe recognize its advantages when applied in online teaching/ learning. Choosing the right technology.

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Games and Learning

Moodle Journal

Not sure really weer am with the idea of Game Based Learning (GBL),but then I have yet to try it out. Sure I have been using both Second Life and OpenSim for some years now, but they are for me simulations not games. And so I was pleased stumble across a web site that offered an planning toolkit.

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Multi-Generational Learning in the Workplace

Janet Clarey

In a nutshell, my main points: The “younger” generation (&# millennials&# born in the 80s-90s) are not [automatic] masters of technology and often use a limited range of technologies (i.e., Don’t ground transformation of education arguments around “younger” generations’ expectations and patterns of technology use. Brown, J.S.

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Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010 Here is a collection of several game design documents and information about game design documents. If you are considering creating a “Serious Game&# or an instructional game, one of the first place to start is a great game design document.