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2009 Predictions How Did I Do?

Tony Karrer

In fact, my 12 eLearning Predictions for 2009 , was most popular post for 2009 (see 2009 Top Posts and Topics ) and it came up pretty high in the recent Top 125 eLearning Posts of 2009. There will also be growth in discussions and social networks for collaborative learning. are all coming up as important.

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What Can You Expect in 2013?

CLO Magazine

Immersion is the stage where the learner applies learning, often using a classroom for hands-on practice and discussions. Alternatives are virtual learning labs for virtual hands-on software training, 3-D virtual worlds for distance role plays and live or online simulations to model the real world.

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KEVIN THORN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Learning designers themselves are learning more about the psychology of learning behaviors that it’s not always about self-paced e-learning or an ILT workshop. The way we learn through technology is ever-changing with mobile technologies, AR, VR, and most recently AI. What are your thoughts?

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Gamification: The Right Reasons To Implement It in Your Training

CommLab India

How can you avoid messing up your gamification initiative?Well, Creating interactivity in learning delivery. Creating interactivity in learning delivery. Almost everyone from the learning and development fraternity has come across a boring, mind-numbing e-learning course. ” “Gamification is cool.”