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A trusted compass: The power of skills taxonomy in career mapping

TalentLMS

It effectively helps organizations categorize, map, and prioritize the crucial skills needed by the current job market. Which explains why 58% of the workforce needs new skills to get their jobs done, according to Gartner. Document the tasks, responsibilities, and skills (both hard and soft) associated with each role.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

The Gartner Hype Cycle is the underlying theory of this project. The hype cycle theory holds that new concepts and technologies are initially little known, and thus little discussed, when they emerge from their Innovation Trigger – the point at which someone dreams them up, and only a small group of cognoscenti knows of them.

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The Essential Guide to Learning Analytics in the Age of Big Data

Lambda Solutions

Most of the time, companies collect big data from external sources to help the business serve customers more effectively, become more efficient, and increase profits. Every time a user interacts with a learning module, forum, assessment, or communication tool, the LMS records, and stores that information.

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The Vital Role Mentoring Plays In Developing a Future Leader

Acorn Labs

That could be a Chief Marketing Officer mentoring a junior design associate—the aim is to present a different point of view for a mentee who is early in their career. Managing workplace changes. Mentors can also vicariously revisit mistakes and learn a more refined solution for them, which only benefits the mentee.

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Why Gamification in Corporate Training Really Works

ProProfs

Simply put, gamification in the context of corporate training is the application of gaming theories to training in order to shape a better learning outcome. It is how trainers add the fun element usually associated with games to training so that learners become more engaged than they would have been otherwise.

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eLearning Hype Curve: Our Predictions for 2019

Web Courseworks

The Gartner Hype Cycle is the underlying theory of this project. The hype cycle theory holds that new concepts and technologies are initially little known, and thus little discussed, when they emerge from their Innovation Trigger – the point at which someone dreams them up, and only a small group of cognoscenti knows of them.

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How Social Learning is Powering Up Today’s Workplaces

Learnnovators

Learning would be exceedingly laborious, not to mention hazardous, if people had to rely solely on the effects of their own actions to inform them what to do. ” – Albert Bandura (Originator of Social Learning Theory). “ ” – Albert Bandura (Originator of Social Learning Theory). “