Remove Business Remove Collaborative Learning Remove Learning Environment Remove Mashups
article thumbnail

The survival of higher education (3): The Social Web

Learning with e's

For the majority, their busy lifestyles did not allow them to enjoy more than brief contact with their fellow students on more than a once weekly basis because travel into a teaching centre can be time consuming, expensive and tiring. Military students for example may be serving overseas, or in submarines.

Wiki 77
article thumbnail

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). Learning leaders will be more focused on relevancy of information.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Rapid Content Authoring Tools 2010 – Innovators, Winners and Updated Trends

eLearning 24-7

Collaborative Learning Environment – Share building of courses in real time, albeit, not two at the same time, so no desktop sharing in that regard. Game based learning. Mashups, Google charts. SAAS or hosted on your own servers. Assessment tool built in, Powerpoint Integration. RLO, Themes, Widgets.

article thumbnail

KEVIN THORN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Learning designers themselves are learning more about the psychology of learning behaviors that it’s not always about self-paced e-learning or an ILT workshop. The way we learn through technology is ever-changing with mobile technologies, AR, VR, and most recently AI. What are your thoughts?