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Excerpt from Gadgets, Games and Gizmos for Learning

Kapp Notes

” Managing Team Members Across the World. SAP—an inter-enterprise software development and implementation company—needed to provide their project managers with a learning experience to address a specific challenge—managing teams whose members were scattered across the globe. So how does the learner measure progress?

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ASTD ICE Conference Recap, Lessons Learned and Random Events

Kapp Notes

What a great opportunity to catch up with old friends, make new friends and to stay informed of all the happenings in the world of learning. She and I teamed up to deliver 8 hours of game creation activities, information and ideas for creating a learning game to 30 enthusiastic and smart attendees. Play to Learn Workshop.

ASTD 202
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Team A got beaten fairly handidly so Team B gets accolades throughout the land. Enspire Learning. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

I had a great time and congratulations to Team B, the “winner” of Fact or Fishy. A well played game by both teams. Enspire Learning. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Here I am with Erik.

ASTD 195
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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

We played “Fact or Fishy” which resulted in a tie between team A and Team B. Enspire Learning. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

I had a great time and congratulations to Team B, the “winner” of Fact or Fishy. A well played game by both teams. Enspire Learning. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Here I am with Erik.

ASTD 119
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The Customer Education Experts Directory

learnWorlds

Before Adam started working at Slack, he worked as a Content Developer, Instructional Designer, Community & Customer Education Director for Optimizely, Checkr, Kasasa and Enspire Learning. Until today she helped to build transformational experiences for her team and their customers. Building and managing high-performing teams.

Expert 52