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Top 100 eLearning Items

Tony Karrer

Second Life is not a teaching tool Tool Set 2009 New Design for My Smile Sheet The art of changing the brain Writing Less Objectionable Learning Objectives How to Convert Your PowerPoint Presentation into an Elearning Course Social Media makes this course stand out Should All Learning Professionals Be Blogging? Tools - A Summary PR 2.0:

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Cammy Beans Learning Visions: Building Better Learning Games

Learning Visions

Lessons Learned Know your audience Games are popular form of digital media Listening to peoples needs and preferences is important Evaluation is Important. Evaluation is Important Engagement of individuals. The evaluation is not part of the game). Celebrity is onscreen at all times -- creates emotional engagement. Assessment.

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Cammy Beans Learning Visions: Lance Dublin: Formalizing Informal Learning

Learning Visions

Presented by Training Magazine Network Diagram of the learning process: Input: you can get input in lots of ways Organize Apply Evaluate (in a wheel – each of these is a subprocess) Looking first at learning. Missed the first 20 minutes…sorry!] Lance Dublin: Formalizing Informal Learning … &#%!?

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Top 68 eLearning Posts from April - Hot Topics iPad Google Buzz

eLearning Learning Posts

In this case, the quote was from a March 1975 interview with Training magazine. The up-front analysis and the evaluation components allow me to flex my analytical muscles. Mobile Learning on the iPhone - Getting Started by Paul Clothier - Learning Solutions Magazine , April 19, 2010 “How to make e-Learning that plays on tiny screens?”

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Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Making Change , September 21, 2010 If you had time to evaluate the research on learning styles, what would you conclude? Nuts and Bolts: Too Many Tools by Jane Bozarth - Learning Solutions Magazine , September 7, 2010 Cognitive overload – too much information – is one type of problem for learners. Second Life [mobile learning].

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

hosted by Training Magazine Network. ** Disclaimers: “I am not a marketer or a game developer.&# (Although he plays a LOT of games). L2 is great for short term evaluation of the product, but falls short over time as a good measure. Third, we encourage the department to own the evaluation of the campaign stages.