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Gamification in E-Learning – Are you really learning?

eLearning 24-7

If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 70% of the Global 2000 will have at least one gamified application by 2014 (Gartner). 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). Not at all.

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Year End Musings, Reflections, Predictions and Thoughts: Part One

Kapp Notes

We may have lost an important sub-text by madly switching to the concept of “learning” and away from “training.” ” The movement, much aligned by many, toward gamification is a direct back-lash against non-engaging learning events, mostly on-line but in face-to-face classrooms as well. Gamification

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Top Learning Systems Trends – A 2019 Extended Enterprise Market Guide

Talented Learning

Our trends lists reflect how learning systems buyers are actually driving innovation with their dollars! Every day, we interview vendors to understand their product strategy, features and roadmap. Top Learning Systems Trends for 2019. #21 21 Vendor Expansion and Consolidation Continue at a Brisk Pace.

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63 Great eLearning Posts and Hottest Topics for November 2010

eLearning Learning Posts

The Art Of Timelines For Learning - The eLearning Coach , November 17, 2010Think beyond the horizontal history timeline with these tips. Post from: The eLearning Coach The Art Of Timelines For Learning. Thinking about “Gamification&# - the Game Layer - contexts. - People will swarm more often and work solo less.

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2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

Here is the short, graphical version: Our 2017 eLearning predictions set in terms of Gartner’s hype cycle. And below the fold, the long version, broken into the five stages popularized by Gartner: Innovation Trigger. As I wrote last year, “Online learning lags behind other industries in adopting new technologies.

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2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

Here is the short, graphical version: Our 2017 eLearning predictions set in terms of Gartner’s hype cycle. And below the fold, the long version, broken into the five stages popularized by Gartner: Innovation Trigger. As I wrote last year, “Online learning lags behind other industries in adopting new technologies.