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A buyer’s guide for immersive learning technology

CLO Magazine

billion in 2020 — close to half of all commercial investments in immersive technology. As a growing number of employers, schools and government agencies tapping the potential of immersive learning, many are seeking out the rules of the road for successful adoption. Efficiency in workforce productivity and outcomes.

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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are – a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. Linking Commercial Games with Defense.

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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. Marc Prensky - Digital Game-Based Learning.

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e-Clippings (Learning As Art): So here I sit, technically in-between jobs.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Two new addictions.flickrvision and twittrvision. federal government working in the e-Learning Technology Center (eLTC) at the Defense Acquisition University (DAU). So today was my last day at Booz Allen Hamilton. Coast Guard.

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Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Best of eLearning Learning in September 2010. Four roles for social media in workplace learning - Clive on Learning , September 28, 2010 I write this as I travel to Birmingham to participate in a panel discussion with Nick Shackleton-Jones and Robin Hoyle on the role of social media in learning.

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Q&A with Jeremy Bailenson: Blurring the Line Between Reality and Illusion

CLO Magazine

Researchers in the Virtual Human Interaction Lab at Stanford University focus on social dynamics and interactions in a virtual space and how virtual reality can transform education, training, empathy and more. Bailenson shared his thoughts on VR’s future potential and its effects on the world of learning and development. Twenty years?