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e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Your integrity for a.t-shirt? Main | Help Firefox 3 Set a Guiness World Record!! An arts degree is now perhaps the hottestcredential in the world of business." Wireless Social Networking To Generate $2.5 Trillion By 2020 : Geez!

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e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Teachertube Test | Main | Encyclopedia Britannica for the iPhone » April 03, 2008 Want RealPlayer without ads? According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads.

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e-Clippings (Learning As Art): "Mobile, collaborative and location-based learning" (FutureLab)

Mark Oehlert

As players move around, their phoneconnects to different cells, each of which has a unique ID. The MRL’s initial concept used cellular phone networks as a locative device to provide the structure for a mobile phone game called ‘Hitchers’[1]. The Lewin Links This link should take you to the page I have on del.icio.us

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e-Clippings (Learning As Art): "U.S. Spies Use Custom Videogames to Learn How to Think" (WIRED)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « How will ISD handle "Neural Buddhism"? " May 14, 2008 in Gaming & Learning | Permalink Technorati Tags : games , learning , WIRED TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference "U.S.

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e-Clippings (Learning As Art): Who Are the Beavers? WE ARE THE BEAVERS!!!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100 of the Best Legal Free Full Version Games You Can Download Online (PC Gaming Blog) | Main | Knowing Without Memory » June 24, 2007 Who Are the Beavers? Congrats to the players, coaches and a big Orange and Black shout out to the BEAVER NATION !!

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e-Clippings (Learning As Art): Does anyone else see "Student Records" in "Data Portability"?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Clay Shirky at Web 2.0 Tech Crunch , ZDNet Blogs , CNET News , NYTimes , PC World , actual Google Press Release ). 2008 | Main | ahhh.the goood old days of Herding Cats and Building Planes on the Fly. So I was reading the SCORM 2.0

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e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

If a players actor getsstronger, faster or better at casting spells, the participant hassimply done well at the game, but hasnt learned anything directly as aresult. " As an educator, I dont see why I would have any learning objectivestied to inworld factors of production. where I am linking to all the Lewin stuff I find.