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Video for learning: Today and tomorrow

Learning with e's

Present-day students, who interact with a steady stream of digital media throughout the day, are generally unsurprised by video in the classroom; if anything, they expect it. There is also scope to advance virtual reality and immersive experiences in education, both of which rely heavily on video content. References Brame, C.

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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Instead, take elements (intro, practice, exit) -- and think about how you can reuse them in creative ways. Could you stream out a motivating example to learners before they come to a learning event? Wendy Wickham This work by Cammy Bean is licensed under a Creative Commons Attribution-Noncommercial 3.0