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A Look at Learning’s Future

CLO Magazine

• Sixty-two percent of CLOs also believe their learning offerings and catalogs will improve in 2013, but this is a smaller percentage than last year. Competencies, informal learning and instructor-led training (ILT) remain the most impactful activities in learning and development (Figure 3).

CLO 79
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5 Examples Of Gamification Strategies For Corporate Training

Adobe Captivate

Designing solutions with ‘serious game-based’ concepts and mapping the game objectives to the learning objectives. Creating learning portals that integrate the best of microlearning techniques, social learning, and customizable learning paths. To pep up ILT training (through gamified assessments).

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10 Customized e-Learning Solutions

Ed App

This service offers a broad tool kit that will make sure you have an effective e-learning solution to solve the ideal needs of your organization. Features: e-learning, mobile learning, adaptive learning, ILT & VILT, games & simulations, video, audio, animation, performance support, branding & communications, large-scale projects.

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Why do you require a specialized learning platform and not a learning module of an HCM?

Disprz

Learning is getting experiential. And success is being measured with expertise, not the years of experience. Companies have started rewarding expertise and results, not positions. Are learning management systems passé? Learning is one of the least-used modules in HCM. Something very profound is happening.

Module 56
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Why do you require a specialized learning platform and not a learning module of an HCM?

Disprz

Learning is getting experiential. And success is being measured with expertise, not the years of experience. Companies have started rewarding expertise and results, not positions. Are learning management systems passé? Learning is one of the least-used modules in HCM. Something very profound is happening.

Module 40
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The Ultimate Glossary of eLearning Terms

LearnUpon

Examples of active learning activities include practical tasks and problem-solving conducted in small groups. The ADDIE model is an acronym: Analysis, Design, Development, Implementation, and Evaluation. It’s a five-phase framework that instructional designers use; a guideline for building effective training and learning support tools.