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Top 100 Learning Game Resources

Upside Learning

Games for Change – Toolkit. Game Studies 0102: Cultural framing of computer/video games. 3D Game by IBM- Kapp Notes, August 29, 2008. TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009. Digital Games: A Motivational Perspective. Lego Games.

Games 280
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Top 100 Learning Game Resources

Upside Learning

Games for Change - Toolkit. Game Studies 0102: Cultural framing of computer/video games. 3D Game by IBM- Kapp Notes, August 29, 2008. TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009. Digital Games: A Motivational Perspective. Lego Games. What is a Game?

Games 280
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Cammy Beans Learning Visions: Essential Reading for Instructional Design?

Learning Visions

They might refer to theory, but they dont get bogged down in it: e-Learning and the Science of Instruction by Ruth Clark and Richard Mayer Michael Allens Guide to E-Learning by Michael Allen Gadgets, Games & Gizmos for Learning by Karl Kapp Last May, I started a bit of a list in this post: Beginning Instructional Designers Toolkit.

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Cammy Beans Learning Visions: Adobe/Bersin Overview of the eLearning Industry

Learning Visions

Study Methodology: Studied Adobe customer base -- how using the product and how they might like to be using it. Collaborated with Adobe to identify trends in elearning industry re: content creation and trends in development. This session will provide big picture of trends in the industry. Getting an Informal M.Ed Getting an Informal M.Ed

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Through the Workscape Looking Glass

Jay Cross

IBM invested in keeping former IBMers abreast of what was going on back at Big Blue. The alumni connected over social media and saw demos in Second Life. An on-going flow of leads from true-believers and those who contract with IBM. The learning conservationist toolkit. Self-study catalog, portals.

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