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Interactivity

Kapp Notes

2001) Three types of interaction. In The 2000/2001 ASTD Distance Learning Yearbook. Alexandria VA: ASTD. [2] Michael Allen’s guide to e-learning: Building interactive, fun, and effective learning programs for any company. Learners demand stimulation and interactivity for them to be effective as learners.

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Backward Planning - Identifying Business Impacts

Big Dog, Little Dog

Further, our performance must be aimed at worthwhile results — Brinkerhoff and Apking (2001). We spend an enormous amount of time on designing and implementing our learning programs, but often fail to explain to our customers exactly how it impacts the organization. 2001) High Impact Learning. Baltimore, Maryland: ASTD.

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Cammy Beans Learning Visions: Emerging Technologies in e-Learning

Learning Visions

Developed over 60 e-learning programs. It came from software objects -- works for programming code, but doesnt work for people. I was a victim of the e-Learning Hype Cycle of 2000/2001. ASTD Keynote: “People Lie&# Richard Hilleman Electr. (You can buy each of the three reports in this series for a mere $495.)

Emergent 176
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Cammy Beans Learning Visions: Debunking the Learning Styles Myth

Learning Visions

Guy includes the text of a 2001 article by Sigmund Tobias of Fordham University. Reflecting on #ASTD10 Recommended: "In Defense of the LMS" Chicago Bound: Kineo at ASTD ICE #astd10 One Year on at Kineo #yam Now that’s an Enterprise Moodle! -- Kineo Moodle f. ASTD Keynote: “People Lie&# Richard Hilleman Electr.

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Interview on lms-selection.com

eFront

We make use of several aspects of eXtreme programming regarding development and testing procedures. The initial development of eFront started at late 2001. We used all the inside information, feedback and features request, programming and eLearning expertise we gathered through time to produce this version.

LMS 45
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e-Learning: In Search of a Better Definition

Big Dog, Little Dog

One of the first definitions for e-learning is ASTD's , who define it as covering a wide set of applications and processes, such as Web-based learning, computer-based learning, virtual classrooms, and digital collaboration. Simulations, document repositories and publishing programs.

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Moving to the Virtual Classroom: A Trainer’s Roadmap to Success with Cindy Huggett #ASTDTK12

Learning Visions

My live notes from Cindy Huggett’s @cindyhugg session at ASTD TK12. She’s been doing virtual classroom since 2001. Don’t spend 20 mins introducing the program – get them in right from the start. Set the calendar invite for the meeting start to 5 minutes early (so people aren’t logging in at one minute after the start).