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Alternate Reality Games Part 1 – A Good Fit for L&D?

Janet Clarey

Alternate Reality Game (ARG)…an interactive story-based game, delivered through multiple “real world” modes (i.e., For instance, “Geek Dad” Daniel Donahoo recently wrote about an alternate reality game (ARG) his 7 and 9 year old boys played to learn how languages are structured. ARGs have been around for ten years.

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Virtual reality for pain management

KnowledgeOne

” VR is used for some mildly to moderately painful procedures as an alternative to sedation or anesthesia. Johnson, 2005)) because of its immersive property, encompassing a patient’s visual and auditory processing and even physical actions, which, in theory, demand more attention (Mahrer and Gold, 2009). .

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Attention in 15 points

KnowledgeOne

Sohlberg and Mateer’s model, commonly used to diagnose neurological disorders, breaks down attention into five components: focused, sustained, selective, alternating and divided attention. From one type of attention to another. One sensation, three networks.

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8 Proven Tips for Optimal Learning

KnowledgeOne

“In 2005, Sergent, Baillet and Dehaene revealed the brain mechanisms involved in the attentional blink, a phenomenon — comparable to the blink of an eye — of temporary, unconscious and repetitive interruption of our attention. Tips for learners. Become a master of your attentional system.

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Deciphering Attention

KnowledgeOne

Sohlberg and Mateer’s model, commonly used to diagnose neurological disorders, divides attention into five components: focused, sustained, selective, alternating and divided attention. Alternating attention refers to that mental flexibility that requires an attentional toggle between tasks with different cognitive demands.