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How Virtual Reality Became 2015’s Comeback Kid

eLearningMind

What this project really highlights, however, is the comeback story of 2015: The Resurgence of Virtual Reality. It was the year 2003 and Second Life was the game du jour. Still, one can imagine why Second Life went the way of Myspace and Friendster: It lacked a secure aspect. Virtual Heyday.

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Future of Virtual 3D Environments for Learning

Tony Karrer

Based on the recent Big Question - Learning Technology 2015 – I received an interesting question: "Tony, what do you think of environments like Second Life? You might also look at Second Life and Learning and Second Life as a Learning Tool. What about by 2015 to go along with the big question?

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Decided to get Mooc'ed

Moodle Journal

The course: - Second Life MOOC ran from April 1 to 30 2014. The theme was connecting online for collaborative learning and teaching through Second Life. I was also pleased to see that Moodle was being used for asynchronous work with the synchronous side of things handled by WizIQ & Second Life.

WizIQ 100
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Development Tools I Would Learn If I Were You - June's Big Question

eLearning Cyclops

learn today in order to be a valuable eLearning professional in 2015." learn today in order to be a valuable eLearning professional in 2015." Second Life). Because the LMS will still be present in corporate training, like it or not, SCORM will still be very needed in 2015. Delicious), virtual worlds (e.g.

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eLearning Topics

Tony Karrer

But still, this gives a general indication and it's especially interesting when you compare it to 2007 : Corporate Blog (20) Personal Learning (23) eLearning Tools (323) Software Simulation (21) Qarbon (6) Second Life (135) PowerPoint (148) Google Scholar (9) Authorware (16) Ah the good old days of 2007.

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Online Learning Works – So Why are Schools Failing at it?

eLearning 24-7

Starting in 2015, Florida required every high school student to take one 100% online course/class in order to graduate. . Virtual Learning – Another hot term used, and for anyone in our industry, virtual learning in today’s world has the connotation of someone using a VR headset or trying to revive Second Life.

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A greek tragedy

Learning with e's

Michael also talked about his new museum of the history of distance education which he has established in Second Life. Then Alan Tait (UK Open University), followed by Michael Moore (Penn State University), gave a couple of retrospectives on distance education. Presumably when distance education gets some more history in. so what?

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