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Digital Interaction Design to Tangible Interaction Design

Upside Learning

Tangible interaction designers must use traditional interaction design, engineering, computing, and robotics in a mash-up of skills and methods. The simplest program relates inputs directly to outputs (”when this lid is opened, the lights go out”). Tangible interaction is the physical embodiment of computation.

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Top 10 eLearning Predictions for 2010

Tony Karrer

I actually think this is some of the most valuable stuff on my blog, and I believe that most knowledge workers are not really taking advantage of this at the level they should. The nice thing is that the tools from Articulate and Adobe have really matured to the point where you can do a lot quickly and without too many problems.

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Top 60 eLearning Posts for October 2010

eLearning Learning Posts

Open Source eLearning Tools , October 13, 2010 I was just asked about trends in open source for eLearning and particularly open source eLearning tools. In addition, she indicates if they are free or cost money – which is not quite the same thing as open source. Open up the Navigation. Sumeet Moghe, 2009.

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Cammy Beans Learning Visions: Cognitive Flexibility Theory & Multiple Representations

Learning Visions

You might want to check out Bernice McCarthys 4MAT work at [link] She uses a sort of mashup between left/right brain thinking and Kolbs learning styles and creates a cyclical approach to teaching that attempts to present things to impact all learners. Her work is primarily for elementary ed, but has applicability in our corporate worlds too.

Cognitive 100