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EdTech Apps: Powering K12 Play-Learning

Hurix Digital

Team Umizoomi Math This collection of engaging educational games is intended for young children. It includes five mini-arithmetic games: Race Around Umi City (number comparisons), Number Bubbles (number recognition), Rolling Toy Parade (number sequencing), and Toy Store Counting. through interactive learning games.

Toys 40
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When Technology is your Friend: Regaining Control of your Content

Challenge to Learn

I love the elaborate simulations and instructional games I create. Pick easy, user-friendly tools (ideally, tools that require no training) and adopt one new "toy" at a time. Tools should also be easily and seamlessly integrated into frequently used learning management systems like Blackboard, Moodle, Canva, etc.

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The Broken Dream – LXP

eLearning 24-7

When the LXP market made its official appearance it was supposed to be the game-changer, the learning changer that the learning system was waiting for, the much-needed ooomph to empower learning and create a new existing way to gain learning knowledge. A Failed Premise. The acronym stood for Learning Experience Platform.

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Informal, Formal – End 4 E-Learning

eLearning 24-7

And show it, via retro gaming, whereas folks buying NES and SNES 32 bit. The blackboard (not the company). Informal Learning worked when you where in elementary school and had free time to play with your own toys. Some folks generate a level of enthusiasm when talking about days gone by. Folks attend Renaissance fairs.

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eLearning Conferences

Tony Karrer

2009 First Canadian Blackboard Users’ Group Online Conference was held February 29, 2008. link] March 23-24, 2009 International Conference in Games and Virtual Worlds for Serious Applications : Environment, Cultural Heritage, Health, Smart Buildings, V-commerce and Education, 1 st , Coventry, United Kingdom. link] conferences/home-600.html

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Online Educa Berlin 2014 Conference Review #OEB14

eLearning 24-7

The top three LMSs in Higher Education (Blackboard, Brightcove (D2L) and Instructure) were in attendance and a new entrant into Higher Education, Growth Engineering also made an appearance. Although huge kudos to Brightcove for having stuffed mini teddy bears and moose toys. Ability to add HTML5 content including games.

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eLearning Conferences 2012

Tony Karrer

link] November 27-December 1, 2011 Learning in Higher Education : Transforming University Teaching into Learning via Simulations and Games , 6 th international symposium, sponsored by the International Academic Association for the Enhancement of Learning in Higher Education, Sydney, Australia. Transform Learning, Shape the Future. www.fmx.de