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Why eLearning Development Ratios Can be Hazardous to Your Career.

Dashe & Thomson

After much wrangling, we came up with a number that knocked our client off his chair. Simple: Off-shore it! Our off-shore competitor, whose development rate we later learned an thrifty-sounding $20/hour, came in with a surprising bid: $2 million. Download the whitepaper ยป Blog this!

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Why eLearning Development Ratios Can be Hazardous to Your Career

Dashe & Thomson

After much wrangling, we came up with a number that knocked our client off his chair. Simple: Off-shore it! Our off-shore competitor, whose development rate we later learned an thrifty-sounding $20/hour, came in with a surprising bid: $2 million. Download the whitepaper ยป Blog this!

Ratio 133
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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Twitter, Yammer), wikis, blogs, discussion groups, etc. open up exciting opportunities for people to access relevant information where and when they require it. Success metrics for learning will be based on content access, views, involvement and downloads. Learning leaders will be more focused on relevancy of information.

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Factors that Determine eLearning Costs

Enyota Learning

There are two ways in which you can develop your eLearning project: you can either develop it in-house or offshore the project to an experienced partner. At eNyota Learning, we have over 11+ years of experience to back this up! The post Factors that Determine eLearning Costs appeared first on eNyota Learning Blog.

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Cammy Beans Learning Visions: Meeting Face to Face

Learning Visions

Since the past decade there has been increase in outsourcing of jobs to different off-shore locations. Best of Learning Visions Essential Reading for Instructional Designers The Corporate Moodle: A Tipping Point? EdTechTalk Episode #5: Promoting Learning Through. Take the Survey! What’s Your ID Job Description?

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e-Clippings (Learning As Art): "Correcting the violent video game rhetoric" (CNet.com)

Mark Oehlert

Now GTA IV has already sold a couple million copies so a powerful and violent as this game is, we should be seeing a tsunami of child violence land upon our shores any minute now. turns out that its darn hard to design a game that people will love to play but that has a specific learning objective in mind. But it wont. You know why?

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