Gamification and Serious Games Headed to the Mainstream

Knowledge Guru

It means that bad uses of them will become more apparent… as will effective uses. With a portal, you can gamify non-game activities and let people earn points or badges based on what they complete or how they progress.

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's #LCBQ is the first with the Big Question Thought Leaders. It's been fun working with them and has definitely added a new spark. I'm hoping that others will join the effort.

2010: mLearning Year in Review

mLearning Trends

In fact, each of the “Four Horsemen” who rule the enterprise – namely SumTotal , Saba , Plateau & Geolearning – gave it a go in some way although no one outside their immediate customers or PR agencies seemed to notice. A.K.A. How our January 2010 Predictions Played Out!