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Top 5 Reasons Why Your Enterprise Content Needs to Be on HTML5

Inkling

Within the last year, we’ve seen the biggest players moving towards HTML5 to provide rich, cross-platform web applications – Amazon, Facebook, Google, Microsoft and YouTube just to name a few. The snowball effect continuous as enterprise companies move away from Flash. They just open their browser! Interactive, multimedia ready.

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Let Go Through BPO for eLearning

Web Courseworks

SCORM, Flash, HTML5, 508 compliance , etc… The rapid pace of change and innovation for eLearning is making the lack of synergy between education expertise and IT expertise more apparent. The final product is beautiful , wondrous , a source of eternal pride. It is consumed by thousands of members online, without a hitch!

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How to Make Workplace Safety Training Modules Future Ready

Kitaboo

Future proofing means creating a software or product in such a way that future technological advances do not render it useless or less effective. Create Interactivity with HTML5: Adobe’s Flash Player will become obsolete by next year, as the company has announced that it will stop updating and distributing the Flash Player at the end of 2020.

Module 104
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Revolutionizing Software Training: A Case Study on the Effectiveness of Software Simulations e-learning Courses

Brilliant Teams

Software simulated e-learning course Converting legacy Flash CBT (SWF) to HTML5 Length of Course 26 eLearning Flash-based CBT modules About a Software Simulation E-learning Course In recent years, the popularity of e-learning courses has skyrocketed, and one of the most engaging forms of e-learning is software simulations.

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eLearning Content Aging: Are You Even Thinking About It?

Harbinger Interactive Learning

From Flash to HTML5. A metric to measure course life is to count the age of the course based on the last update. Ideally, every content product manager should aim to have the content age of less than 3-4 years, based on the size of the library one is responsible for. Does it increase the value of the product?

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

Reward systems are best used, and have been employed as marketing tools by product managers and marketers to move stuff off the shelves or entice people into chasing a purchase. Wrapping this around new metrics like ‘engagement analytics’ purveyors believe they can empirically demonstrate positive results—commercial and educational. (By

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ATD2015 Conference Post – Review

eLearning 24-7

If your LMS is in the cloud (SaaS), you have a web site, what stops someone from checking out your product and buying it – regardless of where they are in the world? At the entry point it identified what each letter stood for, thus if you saw – D it meant there was Dairy in the product. . What were they thinking?