Remove Games Remove License Remove OER Remove Technology
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AI Tools, Games, Freelancing: ID Links 2/14/23

Experiencing eLearning

This post includes links on AI tools, games, freelancing, top learning influencers, copyright, and more. AI, Instructional Design, and OER – improving learning I agree with the idea that AI and LLMs will make it much easier to create a first draft of content. Games and branching scenarios Play GO VIRAL!

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Embracing Open Educational Resources (OER) in Higher Education

Hurix Digital

Table of Contents: What Are Open Educational Resources (OERs)? What Is the Importance of Open Educational Resources (OERs) in Higher Education? In the education sector, especially when it comes to e-Learning in higher education, OERs have a pivotal role to play. What are Open Educational Resources (OERs)?

OER 52
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Understanding the Importance of Educational Content Licensing for Schools and Institutions

Kitaboo

That’s what we call educational content licensing. Whether it’s eBooks, videos, or digital learning tools, educational content licensing allows you to use all the exciting content legally. This licensing is what enables your school to offer a top-notch learning experience. What is Educational Content Licensing?

License 52
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2022 learning and elearning trends

KnowledgeOne

The rush to move online and implement technologies that not everybody was comfortable with or solutions that were not tested enough to ensure a problem-free implementation created many barriers in providing a smooth alternative to the traditional way of teaching. Technologies.

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10Q: Martin Weller - the battle for open

Learning with e's

1) You’re currently professor of educational technology at the British Open University. My field was ArtificialIntelligence , but I started experimenting with online tutor groups, producing web pages, etc and migrated into educational technology (as many people did). How much of this is relevant to MOOCs, or are they a game changer?

Open 40
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Digital learning futures

Learning with e's

These slides accompanied my presentation during the Learning Technologies conference and exhibition held at London's Olympia on 25-26 January. During my talk, I discussed a number of possible scenarios that might result when wholesale adoption of digital technologies occurs in education and training. Unported License.

Digital 83
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Top 40 eLearning Articles and 5 Hot Topics for Early March

eLearning Learning Posts

Game-based Learning: recent readings (2) - Dont Waste Your Time , March 4, 2010 Even when I try and get on with something else, I keep finding excellent resources about game- and simulation-based learning. eLearning Technology , March 9, 2010 As part of the Big Question this month Open Content in Workplace Learning?